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Physical AI Lab

Spur gear center distance: when the right ratio still fails to mesh

Published: October 5, 2026 by Physical AI Lab

A prescribed gear ratio can hide overlap or missed tooth engagement. Check how shaft spacing changes a fixed involute pair before trusting its animation.

Categories World Models and Simulation

How long must a Scotch-yoke slot be for a finite pin?

Published: October 5, 2026 by Physical AI Lab

A finite Scotch-yoke pin needs room around its whole rim. A measured Blender study shows how rounded ends and sideways offset change the slot-length requirement.

Categories World Models and Simulation

Will a four-bar linkage complete a crank revolution?

Published: October 5, 2026 by Physical AI Lab

A measured Blender four-bar study separates full crank rotation, missing assembly angles and a change point where two branches meet.

Categories World Models and Simulation

Slider-crank vs Scotch yoke: choosing a linear drive by its timing

Published: October 5, 2026 by Physical AI Lab

A measured Blender comparison of equal 40 mm strokes shows why a slider-crank and Scotch yoke offer different near-end windows at constant crank speed.

Categories World Models and Simulation

Gripper transport height: include the payload in collision checks

Published: October 5, 2026 by Physical AI Lab

At a 40 mm transport height, the modeled gripper cleared the sampled path while its cube penetrated the bin. Five Blender runs show why payload geometry changes the height check.

Categories World Models and Simulation

Bin width for gripper release: why object fit is not enough

Published: October 5, 2026 by Physical AI Lab

A 120 mm bin admitted the modeled closed gripper but blocked opening before release. Four Blender bin widths show why descent, opening, and withdrawal need separate checks.

Categories World Models and Simulation

Gripper opening vs. object centering: a Blender clearance test

Published: October 5, 2026 by Physical AI Lab

A wider gripper opening cleared more sampled approaches in Blender, but an off-center cube still reached one pad first. The 20-condition comparison separates aperture from alignment.

Categories World Models and Simulation

Blender workcell layout: clearance did not fix camera occlusion

Published: October 5, 2026 by Physical AI Lab

A three-layout Blender study separated camera occlusion from gripper approach clearance: 100 mm of clearance still left all 25 sampled sightlines blocked.

Categories World Models and Simulation

OK-Robot: Finding the First Failing Boundary in a Robot Pipeline

Published: September 29, 2026 by Physical AI Lab

OK-Robot’s modular pick-and-drop design makes the first failed handoff visible: retrieval, navigation, grasp proposal, execution or drop. Log the boundary before replacing a model.

Categories Robot Foundation Models

HoMeR: Choosing Absolute Poses or Relative Actions by Task Phase

Published: September 29, 2026 · Updated: October 5, 2026 by Physical AI Lab

HoMeR uses absolute 3D keyposes for long reaches and relative action deltas for fine contact. Label the phase handoff and distinguish policy errors from whole-body execution.

Categories Robot Foundation Models
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